RATS · Press Kit

Online hide-and-seek horror for 2 to 8 players · Early Access on Steam, 8 December 2026 · by A.G. Studios

Download screenshots, logos and art (zip) Steam page Trailer on YouTube

Fact sheet

Developer and publisher
A.G. Studios (one developer)
Release
8 December 2026, Steam Early Access
Platform
Windows PC (Steam)
Price
$7.99 USD, 38% off in launch week
Players
2 to 8, online; one or two killers
Content
9 killers, 4 maps
Voice
Proximity voice chat
Languages
English, French, German, Italian, Spanish, Brazilian Portuguese, Russian, Simplified Chinese (interface)
Steam
store.steampowered.com/app/5559510
Trailer
youtu.be/PNzRcD-UJP0
Discord
discord.gg/Ebf8z4a3Cw
Press contact
agstudiossteam@gmail.com

About RATS

Hide from your friends in the dark. Find the parts, feed the terminal and get out, while one or two of them hunt you by sound as one of nine killers. No markers, no waypoints: only your torch, your phone and what you hear.

RATS is online hide-and-seek horror for 2 to 8 players. Most of you are hiders, ordinary people shut in somewhere dark at night. One or two of you hunt them. The parts that open the way out turn up somewhere new every round. Carry them to the terminal one at a time while the others watch the cameras, keep a lookout or lead the killer away. When the last part goes in, everyone hears the way open. The killer too.

Nothing on screen tells you where anyone is. Every footstep, door and whisper carries down the halls and round the corners, and closed doors muffle it. Call and text the others on your phone, watch the security cameras on it, and talk in proximity voice chat heard from where you stand. The killer hears all of it too.

About the studio

A.G. Studios is one developer making RATS on their own, in Unity. RATS is its first game.

Features

  • Online hide-and-seek horror for 2 to 8 players, private games by code or invite, or open to anyone
  • One or two killers, picked at random or by the host
  • Proximity voice chat: you are heard from where you stand
  • Sound travels through the building: doors muffle it, distance swallows it
  • No markers, no waypoints: a torch, a phone with calls, texts and the security cameras, and your ears
  • Hide in lockers, crawl through vents, peek round corners, stun the killer with the one taser
  • Realistic people as hiders, hand-made monsters as killers
  • Steam achievements and leaderboards

Nine killers, each with its own power

  • The Grim Reaper leaves graves; step on one and it rises out of the floor.
  • The Werewolf wears the body of one of the living to walk among you.
  • The Dark breathes out smoke no torch can cut, and sees through it.
  • Ratty sniffs the air, and its rats run the way to the nearest hider.
  • The Walk puts out every light, and sees the living glow with heat.
  • The Scarecrow stands straw men wherever it looks, until someone finds them out.
  • The Doll winds the key in her back; her nursery rhyme drowns every other sound.
  • The Lady in White crawls along the ceiling over your head, without a footstep.
  • The Grand Spider spins webs across doorways and feels the tug when you walk into one.

Four maps

The Office · Mount Minaj, a sea cliff in a thunderstorm · The Woods, in fog and drizzle · The Hotel, played in black and white.

Trailer

1080p60. The full-quality file is available on request by email.

Screenshots

1920×1080. Click for full size, or take them all in the zip above.

Hotel lady over a hider Office hiding from the werewolf Minaj reaper rises Woods map board scarecrow Hotel spider web Minaj dark in the lightning Office ratty at the door Woods the walk on the porch Hotel doll and her copy Office the team Office the mimic strikes Minaj reaper catch Woods which one Office terminal Office in play terminal prompt Woods in play partnav Hotel in play texting Minaj in play calling

Loops

Short silent clips, free to use in coverage.

The Grim Reaper · MP4
The Lady in White · MP4
The Grand Spider · MP4
The Werewolf · MP4
The Walk · MP4
The Doll · MP4
The Scarecrow · MP4
The Dark · MP4
Ratty · MP4
Night vision · MP4
A hider's gear · MP4
Feeding the terminal · MP4
Listening · MP4

Logo and art

RATS logo
Logo, transparent PNG
RATS mark
Square mark, 1024
Key art
Key art, 3840×1240
Capsule art
Capsule, 1232×706
Header art
Header, 920×430
Vertical capsule
Vertical, 748×896
A.G. Studios logo
A.G. Studios logo

Early Access: what is there and what is not

The Early Access version plays a full round, from the first part to the escape or the last hider caught: four maps, nine killers, voice, phones, Practice mode, achievements and leaderboards.

Not there yet: there are no AI players, so a real round needs at least two people. If the host leaves, the round ends for everyone. Matchmaking with strangers is new, so public lobbies may be quiet at times. Balance between the killers and the maps is still being tuned, and some animation is rougher than intended. The price is not planned to change when the game leaves Early Access.

Credits

Created by A.G. Studios. Music: "Horror Atmosphere" by Juhani Junkala (SubspaceAudio, opengameart.org), CC0. Footsteps by congusbongus (opengameart.org), CC BY 3.0, from recordings by swuing and ceberation. "Fluorescent Lamp 090324.wav" by LG (freesound.org), CC BY 4.0. Clothing by Elvaerwyn and punkduck (MakeHuman community), CC BY. Motion capture: CMU Graphics Lab Motion Capture Database. Fonts: Special Elite (Astigmatic), Apache License 2.0; Nosifer (Typomondo) and Barlow (Jeremy Tribby), SIL OFL. Software: Steam Audio (Valve), Steamworks.NET, Vivox voice chat, made with Unity. With thanks to Kenney, BigSoundBank, Freesound, Poly Haven, Quaternius and MakeHuman.

Contact

Press, creators and keys: agstudiossteam@gmail.com. Keys for creators come in groups of four, so a whole group can play together.

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